/*
* ============================================================================
*  Name        : example_002.h
*  Part of     : Finite state machine examples
*  Description : Class definition
*  Version     : %version: %
*  
*
* ============================================================================
*/
#if !defined(  __sm_example_002_h__ )
#define __sm_example_002_h__

#include <sea_statemachine>

// sea:: State Event Action namespace
using namespace sea;

/**
 * @file example_002.h
 * @brief Hello world example. Use states with timers
 *
 * @ingroup StateMachineExamples
 *
 */
namespace sea_examples
{
    /**
     * @class HelloTheWorld_002
     * @brief \b Examples: Hello World example. Use states with timers
     *
     * @ingroup StateMachineExamples
     */
    class HelloTheWorld_002 : public StateMachine
    {
    public:
        HelloTheWorld_002( );

        ACT( HelloTheWorld_002, say_hello );
        ACT( HelloTheWorld_002, say_sea );
        ACT( HelloTheWorld_002, say_world );
    };

    void launch_example_002( );
}

#endif
